Kingbeast's Lair

Growling about the RPG industry and my gaming life. RPG and anime reviews from a passionate fan. (Formerly John's Hero HQ.)
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Archive for the ‘Product Reviews’

The 2012 Lair Awards

January 18, 2013 By: John Taber Category: Anime Reviews, Fun Reads, Games, Growlings, Media Interests, Product Reviews

Summary

Welcome to the third annual Lair Awards. It is again time to pick through the fumbles to uncover some critical hits. This year I will not be changing the format.

Here is how the 2012 Lair Awards will work. There will be four categories: Best Anime, Best Read, Best RPG, and Best Session. To be eligible for an award the product must have been reviewed in the calendar year by me on the blog. There were a TON of great products released in 2012 but if I did not review them they don’t count. Also note that I often review products that are quite old. A product is eligible for an award if I reviewed it in 2012…period…it does not matter when the product was actually released. 😉

The envelopes please! 😀

Best Anime – Samurai Jack Season 2

Picking the winner for this category was difficult. I watched three animated features that I thought were very good. Here is a list of the three that stood out with some comments and links to the detailed reviews. These are presented in alphabetical order.

  • Mushi-Shi – A rare series that merits buzz words like serene, exquisite, and enchanting. A true joy to watch.
  • Patlabor The Movie – Classic giant robot movie with action, investigation, and drama. Off the charts set of extras in the limited edition DVD set.
  • Samurai Jack Season 2 – Season 2 has some of the best episodes in the entire run. The three that really stand out include XVII (The Scotsman), XIX (Lone Wolf And Cub), and XXV (300).

When I was considering these entries I thought about each one then reread my reviews. They all have some amazing content but Samurai Jack Season 2 raises to the top of the pile because of some superior episodes. The Scotsman episode (XVII) is probably my favorite episode of Samurai Jack. Every time I watch it I fight to stay seated on my couch. 😀

Best Read – No Winner!

Houston we have a problem! I realized a bit too late the I did not have any print media reviews this year. Wow…this is something that I must address in 2013. I read some wonderful stuff in 2012 that just did not make it to the blog. 🙁

Best RPG – The Widening Gyre

The award for Best RPG was easy this year. Bill Keyes really hit it out of the industrial park with his steampunk genre book for the Hero System called The Widening Gyre. The amount of coverage and the high quality of the writing make this one a real winner. The Widening Gyre should be considered THE steampunk sourcebook for Hero. (I just heard today that Bill is contemplating a version of The Widening Gyre for Savage Worlds. That would be great. 🙂 )

In this section I also wanted to mention a blog post that I did called One Patron’s Guide To Crowd Sourcing RPGs. I think this is my best blog post on the site for 2012.

Best Session – Spirit Storm Session #34 – Vault Of The Dragon Kings

I had a lot of fun gaming in 2012 and I was able to blog about many of them through the session reports. The sessions that I blogged about in 2012 included Sessions #34-#35 of Spirit Storm and Session #1-#8 of The Armitage Files. After reviewing all of these blog posts I decided the my favorite session was Spirit Storm Session #34 – Vault Of The Dragon Kings. The massive climactic dual between Avatars Of The Great Tree and Sunscratch in Cragspine’s body were just a blast. Every PC really shined in that adventure. Highlights included Cillian taking on his dragon form for the first time, Oren’s crushing blow on Sunscratch’s skull, Bilby’s acrobatic prowess, and Po’s powerful curses.

If I had to pick a second favorite it would be The Armitage Files Session #6 – Travelling Side Show Freaks. The roleplaying and depth of investigation in this session is really wonderful.

Please reply if you have any comments. 🙂

GAME ON! 😀

The Kingbeast’s Lair 2012 Gift Guide

December 13, 2012 By: John Taber Category: Anime Reviews, Fun Reads, Games, Media Interests, Product Reviews

I decided that it might be fun to start a new Christmas tradition at Kingbeast’s Lair. Since this is a time of giving and since I love reading gift lists I thought it might be fun to present a list of the RPG, anime, and fun read related offerings that are currently on my gift list and a list of items that I think would make great gifts for the geek in your life. For each list I will limit myself to one RPG, one anime series or movie, and one fun read.

My Wish List

Here is a brief summary of a few of items on my Christmas list this year. I really hope I get some of these under my tree. If any of my regular players are reading this then I want to remind them how much work I put into running games…I could really use something to keep me motivated…hint hint. 😀

Agents Of Oblivion by Reality Blurs
Agents Of Oblivion CoverAgents of Oblivion is a setting for Savage Worlds and True20 by the folks at Reality Blurs. Here is the elevator pitch from their site:

Ready for horror-fueled espionage action? Agents of Oblivion wants you!

Agents of Oblivion is the highly anticipated Savage Worlds setting book we like to call “The Perfect Cocktail of Horror and Espionage”.

The pages within are graced with everything you need to play the style of spy game you want to play from “The Company Line” where every nightmare and conspiracy you can imagine is real and you can wield the powers you need to drive back the darkness to “Spy versus Spy” where you can take things on in a gritty brutal fashion.

Agents Of Oblivions was a nominee for 2012 ENnie Award for Best Supplement. The other things that look interesting to me is that it is run with Savage Worlds, which I have been itching to run, and it features spies and monsters. What is not to love about espionage and horror! 🙂 Here is a link to the product page on the Reality Blurs website. They have copies at Noble Knight Games at this URL for $24.95.

Rin: Daughters Of Mnemosyne Complete Series by FUNimation
Rin is an adult anime series that looks to be full of sex, violence, and mystery. Here is the story blurb from the FUNimation site:

Rin Asogi is an immortal private detective with a thirst for vodka and a talent for attracting things that go bump in the night. In a series of nightmarish vignettes spanning sixty-five years, Rin’s lush body is sadistically pierced, blown up, and mulched to a bloody pulp. The fiend behind her tortured existence is Apos, an eternal being obsessed with sacrificing Rin to Yggdrasil, the tree of all life. While Rin struggles to unravel the secrets of her endless agony, Apos lurks in the shadows, eager to tear into her ripe body and devour the memories of her countless lives. Rin’s no stranger to the realm of the dead, but her next visit could last forever.

I has received some good reviews and the preview material on the FUNimation site looks excellent. Here is a link to the Rin site at FUNimation.com. You can get copies at RightStuf at this URL for $24.99.

Black Fire by Hernan Rodriguez
Black Fire is a very interesting graphic novel published by Archaia. I don’t have any experience with Hernan Rogriguez but I love almost everything that comes out of Archaia and the summary on their site looks really interesting. Here is a synopsis from the Archaia site:

Black Fire is the story of two soldiers in Napoleon’s army retreating from his disastrous campaigns in Russia. Separated from their unit by a Cossack attack, they stumble across an isolated Slavic town, where strange and bizarre doings are afoot. The ancient town is deep, forbidden territory, the prison of a dark monster-god out of Slavic legend and nightmare, which seeks to use the newcomers to escape. This is an historical horror story in the vein of HP Lovecraft and Brotherhood of the Wolf.

Monsters and Napoleon’s soldiers!?! SOLD! Here is a link to the Archaia product site for Black Fire. You can pickup copies on Amazon.com at this URL for $18.96.

Wish List For That Special Person In Your Life

Here are just three of the items on my bookshelf that I think would make great gifts. Note that two of these entries have not yet been reviewed on Kingbeast’s Lair but may be reviewed next year.

Never Unprepared by Engine Publishing
This is a new book full of advice for GMs of any system. Here is the blurb from the product site:

Whether you’re new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master’s Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. To our knowledge, this is the first book entirely devoted to the process of prepping for tabletop RPGs.

Ten years in the making, Never Unprepared is award-winning author Phil Vecchione’s epic rock ballad to game prep. A project manager and veteran game master, he draws on extensive experience to present flexible systems for developing or optimizing your own unique approach to game prep. Phil’s work has previously appeared on GnomeStew.com (silver ENnie Award winner for Best Blog, 2010 and 2011) and in Eureka: 501 Adventure Plots to Inspire Game Masters and Masks: 1,000 Memorable NPCs for Any Roleplaying Game.

You can pickup copies at Noble Knight Games at this URL for a paltry $17.95.

Mushi-Shi by FUNimation
Mushi-Shi is a wonderful anime series that follows a mushi master known as Ginko. Stories are heart warming and deep. I did a complete review of the series with tons of details at this URL. Highly recommended.

Atomic Robo by Red 5 Comics
Atomic Robo Front CoverAtomic Robo is a light pulpy comic that is a joy to read. The stories are well written and the artwork is just beautiful. Here is a blurb about the first trade paperback:

In 1923, Nikola Tesla’s career is in its twilight… until he unveils a robot with automatic intelligence – ATOMIC ROBO! After decades of dealing with all manner of weirdness, Atomic Robo and the so-called Action Scientists of Tesladyne become the go-to defense force against the unexplained! See ROBO take on Nazis, giant ants, clockwork mummies, walking pyramids, Mars, cyborgs, and his nemesis, Baron von Helsingard, in his first trade paperback graphic novel. This edition collects the hard-to-find, sold-out, debut issues of Atomic Robo #1-6, complete with cover gallery, pin-ups, concept sketches, and bonus stories.

Another cool thing about Atomic Robo is that there will soon be an RPG for the setting produced by the brilliant folks at Evil Hat Games. (Here is a link to the RPG site that you can watch for updates.) You can get copies of Atomic Robo at this URL for $18.95 on Amazon.

Merry Christmas everyone! 😀

[FYI. If any of my players are still reading this post I was just kidding…it is a joy running games for you gyus. 🙂 ]

Review Of RAWR! By Protagonist Games

September 12, 2012 By: John Taber Category: Games, Product Reviews

RAWR Front Cover

-== What is it? ==-

RAWR!: The Monstrous Adventure Game is a role-playing game geared for families. The players take on the roles of humorous monsters who are fighting to save the Land Of Dreams from Nightmare and his evil minions. RAWR! was written by David G Martin and published by Protagonist Games. The artwork was done by Dan Houser, Matthew Dolan, and Sarah Hill. It was released in January 2012.

The PDF is colored from start to finish. The book is 6.3” x 9.5” and is 130 pages in length. The first 45 pages of RAWR! are the rules and the rest is a sample campaign. That means you are paying for 85 pages of sample campaign material. I am reviewing a PDF copy that I bought then printed out in 8.5″ x 11″ size and had spiral bound. I have not played the game I have only read the book.

-== What I Like ==-

The system presented in the first 45 pages of the PDF uses a simple 2d6 plus modifier system. Math is kept very simple for younger players. Monsters are built with Attributes, Skills, figured Stats, Gear, and Abilities. The system presented by RAWR! should be VERY easy for people to pickup.

RAWR! contains several sample PC that are each given their own page and artwork. Having a large sampling of example PCs is great for folks who are new to role-playing games.

I’m not sure it is needed but the rules could very easily be hacked to get a different feel. It would be easy to make the monsters tougher, weaker, etc based on what the GM wants to do.

I really love the artwork in RAWR!. It has a childlike flair and bright vivid colors. It would be really cool to get a color copy if I decide to run this with my kids.

-== What I Don’t Like ==-

The RAWR! rules include something called Fright Factor. Fright Factor is essentially a morale check that players must make whenever they meet a Nightmare minion. These rules feel to me like they would be stifling for most younger kids. Why should the good guy brave monsters get scared so much that they have mechanical penalties?!? Not sure I would use these rules with my boys.

The campaign section is WAY too long. As I mentioned earlier 85 pages of the book is dedicated to the sample campaign. That means 2/3 of the cost for RAWR! is for the campaign material. I really think a much shorter section with 1 or 2 really well done adventures and a page of hooks would have been plenty. By shortening this section the publisher could have reduced the cost of purchase and made it smaller and easier to digest for newbies.

One of my biggest complaints with the campaign presented in RAWR! is that in more than one sample adventures NPCs jump in and either act as the heroes or steal their thunder. This is a really poor practice. Stealing thunder from the heroes is not fun for older players and would really stink for a younger crowd.

Adventures in the presented RAWR! campaign also include fights the PC are not supposed to win. For example, their goal might be to only delay their foes. From my experience this is a hard concept for younger crowd to grasp especially if they are not told outright that this is their goal.

I would have really liked to have a section on advice for writing adventures for kids. Most folks who would pickup RAWR! have experience writing adventures for adults but they may not have any experience writing adventures for kids or in the RAWR! style.

The maps in the campaign section are very simplistic. For the most part they are completely useless and should be removed or made smaller so that they do not take up so much space.

I found several minor typos and formatting inconsistencies in the product. RAWR! could use an editing pass.

More can be done with the RAWR! character sheet to make the product even more accessible to newbie role-players. One helpful addition would be to have the simple stat formula on the character sheet. For example, Defense = 7 + Speed + Monstrous Ability Modifiers.

-== Summary ==-

This was a really difficult review for me to write because I really wanted to like this product. I am a big fan of the monster hunting genre and I thought my boys would get a kick out of playing silly monsters who are after other bad guy monsters. By dropping some the fear rules and coming up with my own adventures I could make RAWR! work but I was hoping for a better base product. Right now the product is on sale for only $9.99 at DriveThruRPG and I think that price point is great.

You can get copies on DriveThruRPG at this URL for $9.99.

I give it 6 out of 10 paws.