Terra Incognita: Ancient Mysteries Campaign Doc Posted
I just added the campaign document for my new Terra Incognita campaign. I have also updated the site for the campaign with the key information about the campaign. To go to the site click on the link in the left hand sidebar. Here is a sample of the Introduction that explains what the campaign is about…
Terra Incognita: Ancient Mysteries (TI:AM or TIAM) is a mystery solving and monster hunting campaign set in the Victorian era. Adventures will range from wild swinging on the chandelier romps to grisly monster hunts. If you imagine a stew of low-tech pulp, Indiana Jones, and Cthulhu you have an idea of what I am brewing.
The game will be run using the Terra Incognita (TI) book from Grey Ghost Press. Terra Incognita is based on the Fudge role-playing system. Fudge is fast, flexible, and light. I think it is a great choice for the type of campaign that I want to run. Another nice thing about using Fudge is that it is free. See the Data Handling section on where you can get a copy. That said you will need a copy of the Terra Incognita book to create your character as you will need to look at the skill set which is defined.
I am using a couple of house rules that might be interesting for existing Fudge players. The main one involves adding a meta game element similar to Fan Mail in Primetime Adventures. 😉 You can download a copy of the campaign document by heading over the the File Downloads section of this site.
Hey John –
I love your Terra Incognita stuff! My players have been begging me to run a steampunk campaign for some time, so I’m setting mine in 1887-1888 (so I can play around with the Jubilee Plot, Jack the Ripper, etc.) Your campaign has given me a lot of great ideas, and it’s obvious you’ve put a lot of hard work and research into it.
Just wanted to drop you a line and let you know how much I was enjoying your site.
1Hi Chris: Why thanks! I’m glad you like it. I really enjoy monster hunting type campaigns and I thought it would be fun to play around in the Victorian era. It has been a blast! Last night we finished an adventure in Palestine, The Dead Sea Murder. Since one of the characters is a Bedouin it was particularly tuned to that PC. Watch for a game log entry this week… 😉
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