Situation Report – Session #1 – Operation Raincoat
[ Author’s Note: This is the situation report for the 1st session of the Godlike Hero campaign. This is my take as to what happened during the session. Please let me know if there are any comments or corrections. ]
23 November, 1943 @ 0730 – Col Frederick’s aide informs the PC to collect their gear the report to the motorpool. At the motorpool waits Col Frederick, two of his Lt Col’s (MacWilliams and Moore), as well as two Forcemen Sgts (Fenton and Van Ausdale). After a quick greeting the group loads up into three jeeps and heads towards the small Italian town of San Felice. The PC realize that the trip may have to do with mining or climbing as both Fenton and Van Ausdale are experts in these areas.
Upon arriving at the destroyed Italian village the SFFS team disembarks and begins a 5 mile hike to the base of the Camino Hill Complex. On the way Col Frederick explains that the Camino Hill Complex is critical to removing Jerry from Italy. He likens it to a “cork in a bottle”. The Col conveys that Clarks 5th has tried to take the Camino Hill Complex three times and has failed. He has tried twice from the south and once from the north where there is easier access. The FSSF will be using the eastern approach which is far steeper. The objective of this trip is to scout out possible access routes up the eastern face of Hill 960. The PC split from the Cols leaving them in the able care of the two Sgts. Skeet and Tap the lead for the Forcemen talents. They both perform discover the best route possible with amazing precision! The Forcemen talents decide that the best route is up a steep path to a landing that is just 300 yards below the top of a saucer-like structure at the top of the Camino Hill Complex. The last 300 yards involve a vertical climb up a sheer cliff but the good news is that there are handholds and a seam in the rocks that should block view from the north and south. After explaining the group returns to the barracks.
24 November, 1943 @ 0800 – The next day Col Frederick leads a detailed briefing that covers his plan of taking the Camino Hill Complex. The FSSF 2nd regiment 2nd battalion under Lt Col Moore will lead the ascent with the talents in front. Once at the top they will hoist up rope ladders which will be used to quickly get the troops up to the saucer section. The men and Talents are told that only knives and grenades are to be used. Rifle fire will alert the enemy to their position and surprise is paramount to the success of the mission. After the main briefing Col Frederick and Lt Col MacWilliams approach the Talents. MacWilliams presents Tap with a brown accordion folder with a top secret report about Ubermenschen who are operating in the Camino Hill Complex area. Col Frederick explains that the Talents have two objectives. The first is to take down any Ubers who may show up on the mountain. The second is to help 2nd division with foxholes and dug in fortifications at the saucer edge.
1 December, 1943 @ 1530 – After waiting for weather then a supply snafu the troops disembark to the bivouac at the base of the Camino Hill Complex. By the time the troops make it to the bivouac points they are cold and wet. The Talents head out first with Fenton and Van Ausdale to make the ascent up the cliff. Fenton and Van Ausdale will act as spotters for the Talents. As the climb begins so does the artillery. The entire top the saucer complex is not being pounded with explosions! The climb is slow and dangerous due to the darkness and rainfall. Skeet slips once but musters on to the top. At the top Tap and Skeet hear movement. A German soldier is crawling out to the lip to examine the eastern face! Acting quickly the pair grab the soldier and attempt to throw him off the cliff. Surprisingly he grabs on tight with hand then starts reaching for a pistol. Skeets stabs the soldier allowing Tap to yank him off the cliff to his death.
At the saucer section the Krauts have mined out foxholes and setup rock barriers into machine gun pits called “sangar” by the Canadian forcemen. The PC throw grenades as the artillery is signaled to stop using a flare. Grenades from Sparky, Skeet, and Tap lead the charge! Butcher derps (aka blind and deafens) the machine gun operator as the PC advance from foxhole to foxhole. Sparky uses his power get behind a line of troops so he can drop a dynamite charge into their cave bunker. Skeet keeps one foxhole pinned using his Tommy Gun until he eventually take it out. Tap picks off threats from range with deadly precision. The session closes with the PC nearing the end of the southern side of the saucer. They wonder when the Ubers will show themselves…