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Archive for the ‘Dark Waters Rising News’

Episode Synopsis – Session 30 – Mazes And Feelings

October 21, 2018 By: John Taber Category: Dark Waters Rising News, Games

Author’s Note: This is the episode synopsis for the 30th session of the Dark Waters Rising campaign.  This is my take as to what happened during the session.  Please let me know if there are any comments or corrections.  ]

Akili’s Song

After preparing some gas cans the hunters wait for Akili to begin his song.  While they wait they review the data they have collected so far.  When reviewing the data they realize Jevaun and Akili could be immortal satyrs!  Anne confronts Akili after getting this knowledge.  She explains that they want something different but that they can potentially both get what they want.  The crafty ex-DOOR agent explains that she does not want to see all of these innocent college kids to get hurt.  Akili agrees but also lets Anne know that he needs the party goers to be present so that he can finish his song.

 

As Akili starts his song Alastair and Winston find it difficult to resist its call.  When the song reaches its crescendo they feel the tune calling out over the Outer Dark through the trees which are acting as antenna.  When the group has extracted the sap a strange whirlpool appears in the air between the trees.  Emerging from the swirling mist is a strange black plant creature with roots that trail into the Outer Dark.  Winston and Alastair race to Akili who appears to be attracting the creature.  MD deals it a critical blow with an arrow while Kirk prepares a gas can to light it on fire.  Ron cuts at the roots stunning it!  As it stumbles forward Kirk lights it on fire.  When the smoke clears Winston speaks with Akili then the groups go their separate ways.

Mages And Feelings

MinotaurNow that the hunters have all of the components they begin to finalize their notes on casting the spell.  Winston and Alastair determine that they will need to cast the spell at the intersection of two specific ley lines.  The correct nexus is just outside of a tiny town called Reed in Mississippi.  After stowing their gear the group heads to Reed.

 

Bypassing the town of Reed the group heads to the coordinates of the ley line nexus.  At the location they find an old house near a rocky hillside.  Carefully exploring the house Kirk find the ghost of an older gentleman name Jonathan Moeller.  Jonathan says that the house belongs to him and his wife, Anabelle.  Doing some quick online research Kirk finds that Jonathan penned a book called Beyond Daedalus: Labyrinths In History And Legend in 1948.

 

Searching the house the group finds a passage into a strange magical hallway filled with mist.  Anne carefully investigates the stone walls only to discover that every stone brick is identical.  As the group explores the labyrinth Alastair and Winston can feel the Outer Dark calling out to them.  This has the effect of guiding them to the center of the maze.  As the group nears the center of the labyrinth a massive minotaur with glowing fingernails emerges before them.  It lets loose knocking out Anne and nearly killing Winston!  Some quick paramedics from Alastair saves Winston from dying.  Ron blasts the minotaur with his shotgun filled with rock salt.  To his surprise the minotaur shimmers when hit.  Inside Alastair can see the form of a small human.  After MD and Kirk lay into the creature with their weapons the minotaur limps away disappearing into the mist.

 

At the center of the labyrinth the group finds a room with no contents.  Winston and Alastair feel pressure like they did when previously encountering the Outer Dark.  As Alastair and Winston prepare for the spell a strange mist fills the room.  When the mist clears each hunter sees their greatest fear manifest!  After fighting off these visions Alastair starts the ritual.  With help from Winston and consummate skill Alastair completes the spell sealing the weak points in the rift to the Outer Dark.  As the spell finishes the minotaur appears then forms into an older woman, Annabelle.  Once she appears Jonathan comes to her side.  After kissing her briefly the pair vanish into the ether.

[ This session concludes the second Dark Waters Rising campaign arc.  I want to thank all of the Dark Waters Rising players for some amazing memories. ]

Episode Synopsis – Session 29 – “Don’t Drink It! It’s Evil!”

September 24, 2018 By: John Taber Category: Dark Waters Rising News, Games

Author’s Note: This is the episode synopsis for the 29th session of the Dark Waters Rising campaign. This is my take as to what happened during the session. Please let me know if there are any comments or corrections.  ]

Distillation Of The Outer Dark
Now that Anne, Kirk, and Winston have returned from Germany with another ingredient there are only two left to find. As the group contemplates how to get to the enchanted still Alastair gets a call from Astryd. Astryd explains that someone has come into the shop asking for help. They have some symbols that look “authentic” to her. Alastair calls Ron then the two head to the shop.

At ” The Voodoo That You Do” the pair of hunters find an older gentleman who is watching the shop from just outside the front door. Ron believes that man is not moving in a normal manner. Ron detects that this older man is moving in a slow and deliberate fashion. Alastair calls Astryd who lets them in and introduces then to Joshua Constantin. Joshua shows the group some symbols and Haitian writing that he recorded from the still. The old Cajun man explains that the still is making his people lethargic. Astryd and Alastair think the symbols are part of an elaborate Outer Dark based spell created by Ruby Ray Morales. After Ron and Alastair speak with Joshua he agrees to take them to see the still.

At the small island home of the Constantin family a woman approaches Joshua with tears in her eyes. According to the woman Horatio and some of the other people from the camp took the still. Joshua explains that Horatio came into some money recently and decided to go out on his own. Doing some detective work on the island Anne finds some massive alligator tracks and a post that is crushed by a large clawed hand. Searching the net Kirk finds a nearby boat shop that Horatio always talked about owning. A call to the owner confirms that is was recently sold.

After scoping out the boat shop the team comes up with a simple but clever plan. They will simply buy the still from Horatio. Anne and Alastair approach the shop carefully. Inside they can hear loud music and people having a party. Horatio lets them in when Anne explains that they have a deal the would like to make with them. Anne offers to pay Horatio $45,000 for the still and new truck that is carrying it. After come consideration Horatio agrees if they throw in a new still to the deal as part of the offer. Anne agrees then delivers the cash.

Taking the still back to an empty warehouse Winston, Alastair, and Astryd examine the still and writing in detail. They believe they can use the still to distill essence of the Outer Dark if they enhance it with some of their own magical power. It also gives the three occult researchers a chance to examine the full spell that Ruby Ray created. Alastair’s conclusion is that the spell is much too complex for Ruby Ray to have created it on his own. He guesses that some type of higher intelligence must have aided him.

The group decides to fire up the still to get the next ingredient. As the still starts to produce a black inky material the values start to whistle and hiss! Pouring out from the still is a gaseous creature! Thinking fast Alastair grabs the vial, Anne breaks the propane line, then Ron shoots it with his shotgun! The resulting explosion dissipated the gaseous creature and sends Ron flying.

Akili’s Song
AkiliAfter getting the fourth component the group starts to research the last one. After some research by Anne, Kirk, Alastair, and Madame Farr the group decides that they need a plant that has been tainted by the Outer Dark. They remember the Moth summer home and the oppressive sycamore trees that covered it. While doing research on the site they learn from Instagram that at the site is a group calling itself the Followers Of Thyrsus. Students from Dr. Stone’s class and Kirk’s daughter are also planning on attending.

The group decides to investigate the site immediately. Anne rents a van with a long ladder and packs a chainsaw. Kirk disguises himself then attends as a guest. Behind the house a tarp is setup between the sycamore trees forming an overhang. When they arrive at the backyard camp they find two Rastafarians are leading the festivities. They would later learn that their names are Akili and Jevaun. Akili was playing a haunting tune on a kettle drum. The song had a deep base thrum laid with an empty sounding light treble line. It takes all of Alastair’s mental strength to resist being drawn into the song. When Alastair uses his magical sight he finds that both Akili and Jevaun are glowing with a very powerful and very old magic. He also finds that the three sycamore trees glow with a residual magic from the Rastafarians and a subtle Outer Dark energy. As the sun begins to set Alastair realizes that the trees are growing darker as the night comes on. His feeling is that they need to wait for the darkest part of the night as that is also mentioned in the name of the last component. Alastair also wonders if the song might be needed as well.

As the hunters settle in to wait Akili speaks to Alastair. He remarks that he can hear the song…that he can feel the emptiness. Using his ghosts Anne finds time to search the Rastafarian VS van. Inside she finds some writing on papyrus. This writing is a story of a satyr that ventures alone into a dark forest and learns the meaning of loneliness. That prompts Kirk to quickly research satyrs. Monster hunter boards seem to suggest that satyrs do exist and that they are immortal.

Now they only have to wait…then extract the sap from one of the trees at the darkest part of the night…

Episode Synopsis – Session 28 – “Guten Tag!”

August 26, 2018 By: John Taber Category: Dark Waters Rising News, Games

Who Guards The Guardians?
While still in New Orleans the trio of hunters (Winston, Kirk, and Anne) research the site using the internet and the notes from Rabbi Brummer’s ghost. The site of the Bergenvalden Camp is now a park in the small town of Naumberg. Naumberg is about 30 miles outside of the city of Leipzig. Winston finds a Templar contact in Leipzig and sets up a meeting.

After their private flight to Germany the group scouts out the park. Anne speaks with a local member of the Chamber Of Commerce who tells them that the actual location of the camp is actually 5 meters under the park. This directs the hunters to a door at the bottom of a stairwell in one corner of the park. Winston uses magical sight to discover that the door has a magical symbol on it. A local café provides a safe spot to discuss the situation. The group decides to head to Leipizig then to speak with Winston`s contact.

Winston’s Templar contact is Alice Hertzog who runs a magical component shop that is disguised as a tea shop. Once the PC confirm that Alice is knowledgeable they lay out the situation. Alice explains the she does not know a lot abut the camp because all of the important documentation is being held at a synagogue in Naumbeg. She also explains that two other people came in earlier asking about the Bergenvalden Camp and purchased some components. These people included a proper gray haired Caucasian woman and a voluptuous raven haired woman who acted like her bodyguard. Winston and Madame Farr’s ghost think the components are for a spell that would attempt to open a portal to the Outer Dark for some type of summoning. Next the group decides to visit the synagogue.

At the synagogue in Naumberg the trio meet Rabbi Jochim Dressler and two of his parishioners (the cafe waitress, Sara Lichtmann, and the train station kiosk salesman, Leopold Feliks). The PC remember Sara and Leopold from the park. The PC then confront the Rabbi as they seem terrified of the PC. After validating the identity of the characters with Alice the Rabbi explains that they watch the Guardians. Not only have they protected the portal that leads to the Guardians for generations but they also give some of their very life essence to power the spell! The Rabbi then allows the characters to copy the Guardian’s spell with the hope that Stone might be able to help them come up with a more permanent solution.

NOOOOO!!!”
The group decides to insert Winston into the circle of Guardians then he will have glimpsed the Outer Dark and they can just take his blood at a later time. At the room at the bottom of the stairway in the park Rabbi Dressler shows the group the portal. The portal reveals five guardians in a glowing limbo. Insider their arms is a swirling miasma of purple smoke that beckons to the beyond. As Winston joins the circle he gets a glimpse into the emptiness and raw power that is the Outer Dark! After a minute the Guardians inform Winston that something is coming! He steps out of the circle but not before a horrific mage killing Shatterer emerges! While Winston holds the beast Anne and Kirk lay into it with an assault rifle and a shotgun The beast is destroyed in a splash of purple ooze!

After the portal is safely resealed the PC leave the stairwell. At the top of the stairwell is the gray haired woman and two cohorts. The woman is screaming, “NOOOOO!!! The portal was closed too quickly!!!” She screams out that she will complete the work of her lover Doctor Heimglimmer! Her companions, a blond haired man wearing a paramilitary web harness, and the voluptuous woman who is now holding two Colt 1911s, appear to be surprised by her actions and back up. After breaking down the woman’s magical shield she vanishes in a haze of purple mist! Anne and Winston ask the two cohorts to leave. They carefully back away to avoid a confrontation.

Now only two ingredients remain!