Some
rocks are better left unturned...
Terra Incognita: Ancient Mysteries (TI:AM or TIAM) is a mystery solving and monster hunting campaign set in the Victorian era. Adventures will range from wild swinging on the chandelier romps to grisly monster hunts. If you imagine a stew of low-tech pulp, Indiana Jones, and Cthulhu you have an idea of what I am brewing.
The game will be run using the Terra Incognita (TI) book from Grey Ghost Press. Terra Incognita is based on the Fudge role-playing system. Fudge is fast, flexible, and light. I think it is a great choice for the type of campaign that I want to run. Another nice thing about using Fudge is that it is free. That said you will need a copy of the Terra Incognita book to create your character as you will need to look at the skill set which is defined.
This section contains a revision history for the main campaign document. This documents can be downloaded by going to the File Downloads page on Kingbeast's Lair.
Revision |
Date |
Description
|
0.1 |
07/24/07 |
·
First draft
revision. |
0.2 |
07/31/07 |
·
Second draft
revision. Lots of additions. |
0.3 |
08/01/07 |
·
Added “true”
historical data. |
0.4 |
08/06/07 |
·
Fixed major typo.
·
Added section on why
the character was recruited.
·
Added detail to
several sections. |
0.5 |
08/07/07 |
·
Added details to the
fictional history section.
·
Rearranged several
parts of the document so it flowed better. |
0.6 |
08/08/07 |
·
Added section on
gadgets and gear.
·
Added section on
what makes a NAG special. |
1.0 |
08/09/07 |
·
Cleaned up the
document in many areas. Prep
for conversion to PDF. |
1.1 |
08/27/07 |
· Changed to point based skill system instead of “5 point” Fudge. · Added Gifts and Faults section. · Added chart for trading during character creation. |
1.2 |
08/28/07 |
· Added clarification on native language. · Added information on buying attributes to the character creation section. · Clarified the trading table. · Updated the document based on “A Concise Guide To Terra Incognita Style”. |
1.3 |
12/11/07 |
· Made changes to how the Language skill works. This includes use of the Hero Games language chart. · Added Streetwise. · Clarified how the Tongues talent will work. · Added clarification on healing wounds. |