[Author's Note: This is the log for the 32nd session. Note that the order of the events in this record may not be in the exact order that they occurred during play.]
The Hidden Valley
After braving the secret chamber below the gears the PC venture out to the other side. After emerging from the gears they find themselves looking down into a secluded mountain valley. In the valley are several interesting landmarks including a large dragon skeleton, a graveyard, a large white pool, and three cave entrances. As the PC start to descend into the valley a large snake looms up and confronts them. Oren yells at the snake in an attempt scare it back into his lair. With an amazing act of defiance the snake cringes back into its hole! With that the group heads to the skeleton first.
As the group approaches the skeleton they begin to realize the massive size of the creature. Also to their surprise the bones seem somewhat fresh! There are actually bits of flesh hanging down from the ribs and the skull is missing. In front of the carcass is a freshly erected plaque that reads:
Sunscratch, the Betrayer. May his bones serve as warning. To take the life of another dragon is a grievous crime. To rise up against his brothers and strike at his liege-lords is unforgivable. Look upon this false dragon and know the justice of the Dragon Kings is swift and sure.
As the group nears the remains they are greeted by a strange lizard kin that is adorned with various fetishes. In harsh broken Draconic language the creature tells the PC to bow down to Sunscratch! Not wanting to provoke the being the PC decide to simply back off and leave it alone.
Next the PC approach the graveyard. The graveyard is surrounded by a large black gate. Inside are humanoid sized graves and a large stone dragon statue. Po detects magic and does not see anything. Cillian looks around with his stone sight and discovers two things. First he discovers that there is a coffin that is glowing with magic. He also discovers that the large dragon statue is hollow. Inside are two candles lighting up what appears to be a reliquary (i.e. a place where the dead are revered). Oren starts to the dig up the grave while the PC watch. As Oren pulls open the lid a strange shadowy grave warden ghost approaches with a shovel. Po lets loose a MASSIVE spell using his necklace that sets the ghost dancing. By continually feeding the spell Po is able to keep the creature at bay. This gives Oren a change to retrieve another one of the Dragon trumpets. After retrieving the trumpet the PC decide to leave the graveyard.
The PC next investigate the pool. At the bottom of 15′ of water the PC see the fourth Dragon trumpet! Cillian tries to raise it out of the water using his wind power but after rising a few feet it stops as if some unseen wall is blocking it. When that happens the PC near the edge of the water to investigate. Oren drops some cloth which sinks to a certain depth then stops. Next Oren grabs a massive boulder and throws it into the pool. When the rock reaches a certain depth it stops then slowly slides off. At that point a massive water creature with glowing yellow eyes emerges from the pool! Pseudopods whip out flailing at Po and attempting to drown Kanga! Cillian quickly grants the PC water breathing to protect them from drowning. Oren and Bilby cut loose on the creature delivering massive blows. Soon it sinks back into the pool and the PC retrieve the trumpet.
The Vault Of The Dragon Kings
After the encounter at the pool the PC move towards a large tunnel at the far end of the valley. The tunnel opens out into a massive marble hall that is lighted with glowing gems from carvings on the roof of the chamber. At the end of the great hall is a massive set of double doors that appear to be hastily barricaded with broken pillars. As the group enters the hall Bilby makes out some voices in a side alcove at the end of the room. When Cillian looks into the area using his stone sight he sees three large Gila Monster Kin and a strange six legged lizard. In a flash Cillian is turned to stone! Acting swiftly Bilby uses his Spirit Splitter sword to dispel the effect returning Cillian to flesh. Now the group decides to approach blindfolded with Bilby leading the way using his sonar. When the creatures come out of the alcove they approach the PC. One of the lizards is a burly barbarian, one is a shaman with a shield and a lantern, and the last is an archer. With them is a basilisk! Cillian rushes forward and uses his flame spell to attack the Gila Monster Kin. After his attack the wizard heals them with a single deft spell! Bilby rushes the basilisk using his amazing speed to lure the creature away from the party. The barbarian rushes forward with a massive flail! He charges Oren who is taunting him. The archer start pelting the PC with arrows. At first the large lizard kin land some blows causing some damage to the party. As soon as the basilisk turns to confront Bilby the PC open their eyes and start cutting loose. Po lets go a powerful curse on the archer, Oren cuts loose on the barbarian in a berserk rage, Kanga and Cillian blast away at the shaman. Strangely the shaman’s lantern seems to be increasing the power of Cillian’s flame attacks! The shaman cuts loose with a blast on Cillian but the young thief raise his hand deflecting the blast around him in a blaze of light! The tides swiftly shift in the favor of the PC. Soon the barbarian is knocked out, the shaman is nearly dead, the archer has surrendered, and the basilisk has been killed.
Date At End Of Game: 2/18/207